By Sam McDonald

A fast-growing major at 91制片厂 recently got a boost with the launch of the Monarch Institute for Game Design and Development.

The institute makes hiring faculty more efficient and will help 91制片厂鈥檚 game design program gain wider recognition, leaders said.

The university鈥檚 College of Arts and Letters offers a Game Studies and Design major through its Interdisciplinary Studies Program. The major鈥檚 popularity has soared, rocketing from 17 students in fall 2019 to more than 150 in fall 2023.

鈥淲e鈥檙e setting the stage for more growth and some exciting changes in game design and development,鈥 said Laura Delbrugge, dean of the college.

Students clearly want more of this instruction, Delbrugge said, and 91制片厂 can help them achieve their career goals while also fostering workforce development in Hampton Roads.

Game Design Professor Moberly
Associate Professor Kevin Moberly demonstrates 鈥淪almon Swipe,鈥 a video game designed by former 91制片厂 game design students. In the game, the player acts as a bear trying to grab lunch as leaping fish swim upstream. (Photo by Sam McDonald)

Associate Professor Kevin Moberly, the driving force behind game design and development classes at 91制片厂, described the institute鈥檚 debut as a proud moment. 鈥淚t felt good 鈥 especially after three years,鈥 Moberly said. 鈥淚t felt like an affirmation of the value of this emerging field.鈥

Years ago, Moberly and Andrew Kissel, an 91制片厂 assistant professor of philosophy and religious studies, successfully pitched the concept of a game studies and design major after Moberly noticed computer science students lining up for his English topics course on game design and rhetoric.

Student interest has remained high.

This fall, 91制片厂 is hosting 21 classes on the topic. They range from 鈥淕ame Criticism鈥 and 鈥淰ideo Game Storytelling鈥 to 鈥淰isual Design and Digital Graphics for Games.鈥

A new visiting lecturer in game programming was brought on board this fall, allowing more emphasis on software engineering and entrepreneurism.

鈥淭he work Kevin Moberly has been doing at the university level is invaluable and he鈥檚 been doing it for a long time,鈥 wrote Jeremy Alessi, a Norfolk game designer responsible for several top-selling games for the Nintendo Wii and Apple mobile devices.

鈥淚鈥檓 positive that we will continue to see the program grow into a world-class destination for students of the art and science that is game development,鈥 Alessi said.

鈥淭he institute gives us better branding,鈥 Moberly said. 鈥淚t also will let us pursue grants. And getting grants means we can pay student interns, giving them more experience.鈥

The institute will also open a door to more collaboration, Moberly predicted.

Already, as many as 40 game design students have secured internships with 91制片厂鈥檚 Virginia Modeling, Analysis and Simulation Center, an applied research center located in Suffolk.

鈥淚 hope that this institute gives the program the opportunity to build a solid foundation in workflows, tools, processes, facilities, procedures, and importantly people,鈥 wrote John Shull, assistant director of technology and collaborative spaces at VMASC. 鈥淜evin has been a one-person army for the last few years and he greatly needs the support that other departments and groups have.

鈥淚 feel like this program could explode and really flourish.鈥

Moberly said students deserve credit for the growth of game studies at 91制片厂.

鈥淭he quality of the work that they produce is amazing,鈥 he said. 鈥淭hat鈥檚 because they鈥檙e passionate about it.鈥

Learn more about game studies at 91制片厂.